As with Gran Turismo, the Forza series has been criticised for sterility, and it's no accident that Turn 10 have taken the gloves off and let loose. There's certainly more personality throughout Forza 4. It's also disappointing to see there are still no weather effects, turning dry tracks into altogether different beasts as they become slick with rain. It appears that the AI seems slow to account for unpredictability on your part, an aggressive pass or manoeuvre not seeming to register, even when you have right of way. However, just as often, the AI will seem completely oblivious of your presence, resolutely sticking to their racing line and bumping you off the track. At times it works brilliantly, jostling for position ahead of you, blocking off your pass and even making natural mistakes which see them plough off into a wall if they mess up their timing. There are some issues on track, largely lying with the opponent AI, which remains strangely erratic. There’s a delightful connection between the car and the road in Forza’s handling that make it a sheer pleasure to just. And once I did, Forza 4 became -simply- the most enjoyable racing sim I’ve ever played.
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